Changelog

Release notes

What changed in each stable release of Segra. Segra updates itself, so you're usually on the newest version already.

v1.9.4Latest

October 14, 2026

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  • Replay Buffer: Added support for bookmarks in replay buffers.
  • Editing: Added support for merging multiple selected videos into one.
  • UI: Added brand logos to the monitor selection.
  • Performance: Improved startup time by around 30%.
  • Recovery: Improved recovery of crashed hybrid recordings.
  • Recovery: Added a progress indicator while recovering recordings.
  • Clips: Improved error messages to show the actual cause when clip, merge or highlight creation fails.
  • Clips: Fixed clip creation failing with some NVIDIA encoder presets.
  • Recording: Removed the delay before recording restarts after a manual stop.
  • UI: Fixed the game filter font weight.

October 12, 2026

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  • Recording: Improved frame rate in GPU-heavy games.
  • Settings: Added a GPU Priority option to the custom video preset.
  • HDR: Fixed washed-out HDR games when HDR recording is off.
  • HDR: Fixed wrong colors in games that output 10-bit SDR.
  • Thumbnails: Fixed washed-out thumbnails for HDR recordings.
  • Bookmarks: Added support for showing bookmarks in external software like DaVinci Resolve.
  • Import: Improved support for importing clips recorded with Segra.
  • Library: Changed the game filter to a single-game dropdown.
  • Settings: Added GPU brand icons to the codec dropdown.
  • Library: Fixed renaming recordings and clips with special characters.
  • Audio: Updated the audio library for sound effects, playback and device detection.
  • Playback: Added an install button for the HEVC Video Extension when H.265 can't play.
  • Recording: Fixed hardware H.264 recordings on displays wider than 4096 pixels.
  • Game Detection: Shortened the cooldown after a manual stop so it only applies to the stopped game.

October 10, 2026

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  • Game Integration: Added kill bookmarks to Rust.
  • Game Integration: Updated the Deadlock cover image.
  • Performance: Made stopping a recording faster.
  • Recording: Improved Stop so a new recording can start right away instead of waiting for the last session to finish processing.
  • Recording: Fixed Stop doing nothing while a game recording was waiting to start.
  • Recording: Fixed a stopped game starting to record again on its own.
  • App: Fixed quitting Segra taking up to 20 seconds when a game recording was waiting to start.
  • Replay Buffer: Fixed the recording card staying open for a moment after pressing Stop.
  • Game Detection: Fixed blocked apps sometimes being recorded right after Segra started, before the blocklist had loaded.
  • UI: Fixed the recording card's monitor menu getting cut off above the Stop button while it closed.
  • Game Integration: Fixed the Overwatch beta note tooltip being cut off at the edge of the settings page.

October 7, 2026

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  • Game Integration: Added game integration for Fortnite.
  • Game Integration: Added game integration for Overwatch (Beta).
  • Settings: Added a per-game override for highlight padding, so each game can keep a different number of seconds before and after a highlight.
  • Settings: Replaced the game names and bookmark badges on the game integration cards with game logos.
  • Recording: Fixed display capture recording a black screen after a game changed the monitor's resolution or refresh rate.
  • Audio Playback: Fixed multi-track audio missing its first moments on play and reduced crackling after seeking.
  • Linux: Fixed the "Updating Segra" overlay staying on screen after an update finished.
  • Linux: Fixed hotkeys on Wayland so they work in any focused window, including Wine and Proton games.
  • Linux: Added a settings warning with the command to run when hotkeys can't read the keyboard on Wayland.
  • Linux: Added detection for games running under plain Wine, such as those started from Lutris or Bottles.
  • Linux: Changed Wayland recordings to remember the shared screen instead of opening the share dialog every time.
  • Linux: Added a Change Screen button in Video settings so Wayland users can pick a different screen to record.
  • Linux: Fixed Wayland recordings being letterboxed when the shared screen's resolution differed from the main display's.
  • Linux: Fixed missing audio devices on systems with a non-English language or without pactl installed.
  • Linux: Fixed desktop audio being recorded twice when no microphone is connected.
  • Linux: Fixed the Flatpak using UTC instead of the local time zone on NixOS.
  • Linux: Fixed the log filling up with Segra's own process scans on NixOS.
  • Linux: Changed the default close button action to close the app, since there is no tray icon.
  • Linux: Renamed the Minimize to Tray close option to Keep Running in Background.
  • Linux: Hid the What to Record audio options, since only recording everything is supported.

October 3, 2026

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  • Replay Buffer: Added an optional always-on replay buffer that records your display whenever no game or manual recording is active.
  • Game Integrations: Added game integrations for Valorant, Battlefield 6, Deadlock and WARDOGS.
  • Settings: Redesigned and reorganized the settings page.
  • Settings: Unlocked recording settings during a recording, and changes made then apply from the next recording.
  • Segments: Moved Auto-Clear Segments and the Combined and Separate options into a menu next to the Clear button.
  • Clips: Changed compressed copies to show ahead of their originals.
  • Upload: Added a startup check that removes upload links to videos deleted from segra.tv.
  • Upload: Fixed the link and open buttons on uploaded clips using the wrong link.
  • UI: Changed the sidebar to collapse extra clip and upload cards into a +N badge.
  • UI: Added morphing icon animations, smoother status card removal and a clearer clip progress ring.
  • Account: Improved sign-in error messages and replaced the Login and Register tabs with a link below each form.
  • Performance: Improved deleting multiple clips at once so it finishes faster.
  • Thumbnails: Fixed missing thumbnails for clips shorter than a few seconds.
  • Game Capture: Changed game capture to leave the game hook to OBS Studio while it is streaming or recording.
  • Recording: Fixed recordings briefly showing window capture instead of display capture when they started.
  • Updates: Changed updating so users on a deleted release are moved back to the latest published version.

September 26, 2026

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  • Installer: Fixed the recorder silently failing to load on fresh Windows installs by installing the Visual C++ runtime during setup.
  • Recording: Fixed recording failing to start when the saved codec no longer exists (for example, after a GPU change). Segra now falls back to an available codec and shows a notice.
  • Thumbnails: Fixed black thumbnails when the game was tabbed out. Segra now picks a different frame if the first one is black.
  • Stability: Fixed several edge-case bugs across settings, uploads, the video player and game detection.
  • OBS: Updated the OBS 32.2.2 build to FFmpeg 9.0.2. Fixed #214!

September 16, 2026

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  • Hotkeys: Added support for hotkeys in games running as administrator.
  • Game Integration: Added game integration for Rainbow Six Siege.
  • Audio Tracks: Removed the six-track audio limit.
  • Recording: Added window capture as a fallback when the game hook fails.
  • Updates: Added automatic silent installation of downloaded updates while idle, enabled by default with a toggle under Advanced.
  • Stability: Added automatic recovery from a lost graphics device after a driver reset.
  • Audio: Changed game audio to be captured directly from the game process instead of relying on the game hook.
  • Audio: Changed Discord and TeamSpeak capture to start with the recording instead of after the game hook.
  • Recording: Made display capture follow the game's monitor, so the monitor setting now only affects manual recordings.
  • Hotkeys: Changed hotkeys to fire even when extra keys are held alongside the bound combination.
  • Counter-Strike 2 & Dota 2: Fixed bookmarks being created for kills and deaths from before the recording started.
  • Performance: Reduced idle memory usage by 24%.
  • Performance: Reduced video playback memory usage by 28%.
  • Performance: Reduced memory usage while minimized to tray.
  • Settings: Renamed the audio modes.
  • Settings: Removed the display capture method option.
  • Diagnostics: Cleaned up OBS log levels and hid noisy internal warnings.

September 7, 2026

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  • Audio: Fixed audio not being heard when sharing Segra in Discord.
  • Recording: Added a monitor switcher dropdown to the recording card for changing the capture display.
  • Displays: Fixed monitors showing up with wrong or duplicate names so the right screen is easier to pick. Thanks @miguedevel!
  • Highlights: Fixed highlights losing separate audio tracks and their names in external editors and players. Thanks @giou!
  • Recording Preview: Improved the preview frame rate while recording.
  • UI: Removed the "Starting OBS" spinner and stopped disabling the record button while OBS loads.
  • Window State: Fixed stale frontend settings overwriting the saved window size and position on startup.
  • Settings: Polished the settings UI and improved the video settings layout.
  • UI: Made the update card closeable.
  • Linux: Fixed the recorder failing to initialize on Wayland sessions without an X display, such as the Flatpak on KDE or GNOME.
  • Linux: Updated the bundled OBS runtime to 32.2.2.
  • Window: Migrated the desktop window host from Photino.NET to PhotinoX.

September 1, 2026

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  • Highlights: Fixed highlights not being created automatically after a recording ended.
  • Highlights: Fixed duplicated game and voice chat audio in highlights.
  • Recording: Fixed desktop audio leaking into the full mix when the game hooked before audio setup finished.
  • Voice Chat: Fixed a race condition that could leave voice chat apps muted when the game hooked during recording setup.

August 24, 2026

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  • Performance: Improved startup time.
  • Settings: Added an option to disable automatic recording when a game is detected (#219).
  • Recording: Added support for Discord Canary and Discord PTB as detectable voice chat apps. Thanks @Guibibi!
  • Upload: Raised the default "copy as compressed" size from 10 MB to 20 MB to match Discord's new upload limit.
  • Upload: Included the game's executable filename in upload metadata.
  • Startup: Fixed startup failures when the configured recording or cache folder is unreachable (for example an unmounted drive) by falling back to the default folder and notifying the user.

August 17, 2026

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  • Sharing: Added Copy as 10/50/100/500 MB options that compress a video under the chosen size before copying it (#140).
  • Clips: Accelerated clip creation with GPU-based video decoding and an automatic fallback to software decoding on unsupported hardware.
  • Window: Added saving of the window size and maximized state so the window reopens as it was left (#182).
  • Audio Tracks: Added microphone and headphone icons that distinguish input from output tracks. Thanks @them3rcury!
  • UI: Added the source recording's thumbnail as a background cover on clip and upload cards.
  • Clip Editor: Changed segment resizing so the playhead stays in place while the video previews the dragged edge.
  • Clip Editor: Paused playback during segment resizing and resumed it from the correct position on release.
  • Clip Editor: Moved the playhead to the new start after resizing a segment's start edge.
  • Timeline: Improved audio waveform rendering.
  • Timeline: Raised the maximum zoom level from 500x to 1000x.
  • Timeline: Reduced the minimum length of new segments from 6 seconds to 1 second.
  • Timeline: Kept resize handles usable when the playhead sits on a segment edge.
  • Timeline: Fixed segment edges showing the "move" cursor on a 1px strip that actually resized the segment.
  • Clip Editor: Fixed volume sliders in segment cards dragging the whole card instead of adjusting the volume.
  • Clip Editor: Fixed an oversized segment card drag preview after the audio track menu had been opened.
  • Tray: Added a Reset window size option that restores the default window size.
  • Tray: Renamed Exit to Quit and hid the Open option while the window is already visible.
  • UI: Changed the Add Segment button to flash yellow when creating a clip without segments.
  • Settings: Added Discord and documentation links.

August 10, 2026

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  • Recording: Improved game capture to hook before the recording starts.
  • UI: Added drag-to-select in the video library and fixed Ctrl+Click becoming unresponsive.
  • Playback: Fixed playback of recordings stored outside the current recording folder.
  • Performance: Improved FPS in the video library by skipping rendering of off-screen cards.
  • Storage: Updated the storage usage meter.
  • Settings: Removed the Windows Game Mode setting.
  • UI: Added right-click context menus to video cards. Thanks @them3rcury!
  • UI: Fixed the game filter showing an empty list after the last video of a filtered game was deleted. Thanks @them3rcury!
  • Rename: Fixed a brief flash of the old title right after renaming a video.
  • Compression: Fixed compression keeping only the first audio track.
  • Compression: Removed the "_compressed" file name suffix so compressed files keep their original name.
  • Storage: Fixed empty game folders being left behind after their last video was deleted.
  • Performance: Reduced frontend-to-backend messages to content ids so requests carry less redundant data.

August 3, 2026

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  • Account: Moved Discord sign-in to your default browser instead of an embedded window.
  • Game Detection: Added support for 7,400 more Steam games.
  • UX: Added confirmation dialogs for delete actions, disabled by default and toggleable in settings. Thanks @them3rcury!
  • Settings: Added a storage usage display to the storage settings. Thanks @them3rcury!
  • Recording: Added support for OBS 32.2.0.
  • Game Detection: Fixed the wrong window being captured when a launcher hands off to the real game executable.
  • Game Detection: Fixed anti-cheat executables being treated as games, broken since v1.5.0.
  • Game Detection: Fixed false detections by only skipping the resolution stability check for fullscreen or long-running games.
  • Networking: Moved the local frontend server from port 8000 to 44040 to avoid port conflicts.
  • Recording: Fixed recordings locked to a tiny launcher-window resolution when a launcher (e.g. BattlEye) started the actual game.
  • Game Detection: Fixed some anti-cheat executables not being skipped, broken since v1.5.0.
  • Upload: Added a visibility option to uploads, letting clips be shared as Public or Unlisted.
  • Segments: Added total segment time in the sidebar.
  • Segments: Improved thumbnails to capture instantly and crossfade instead of showing a loader.
  • Hotkeys: Switched keybind detection to OBS's built-in hotkey system instead of a custom implementation, improving reliability.
  • Recording: Migrated recording and replay-buffer output handling to ObsKit.NET's newer output APIs, improving detection of unexpected stops such as a full disk.